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Using VeryAnimation to edit humanoid animations in a super easy way

  • Evelyn
    Full-time IndieDev.
    I'm Japanese, so please forgive me if my English is strange.

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Welcome to Evelyn GameDev Blog!!!

It's hard to edit animation data in Unity's Animation window. On the other hand, it's too much work to create animations in Blender.

Isn't that what many of you think?

In this article, I'd like to introduce an asset called Very Animation that can be very useful for those who have such problems.

With Very Animation, we can edit animations very easily, as shown in the following image.

There are some parts that are difficult to understand only with text information, so if you feel that it is difficult to understand from the blog post alone, please watch the Youtube video.

Table of Contents

Importing packages

First, go to the asset store and buy Very Animation !

Asset Store link of Very Animation

Once you have finished importing Very Animation into your project, you will need to prepare your animation data.

We can create your own animation from scratch in Very Animation, but for the sake of simplicity, we'll edit an existing animation.

You can use any animation data you like, but if you don't have any, you can easily use the animations that come with Unity-Chan! Model

Asset Store link of Unity-Chan! Model

Editing an animation clip

Now it's time to edit the animation!

Apply the Animator Controller that contains the animation clip you want to edit to the character's Animator component.

Be sure to check the Root Transform checkbox in the animation data.

Then, select Very Animation's Main from the Window in the menu bar.

After that, the Main Window will appear, and click on the Edit Aniation button, referring to the image below.

A screen similar to the following image will appear.

You can select the target bone by clicking on the joint of the character displayed in the Scene View and Avatar Window on the left.

And we can then customize the animation very easily by editing the slider shown in the Selection section on the right.

We can also easily change the expression and other features from the Blendshapes section.

There are many more features in Very Animation, but these two features alone make it easy to create and edit animations!


What did you think of this article?

If you haven't bought Very Animation so far, please take the opportunity to do so, as the paid assets are well worth it.

I hope the contents of this article will be useful to you.

Thank you for reading to the end.

Please share this article if you like!